Homestuck begins when thirteen-year-old John Egbert receives a beta copy of an upcoming computer game, called Sburb, in the mail. Installing and running the game on his computer triggers a meteor attack on his real-life house, which he survives only by being transported to another planet, thus immersing him completely within the world of Sburb. As John’s friends Rose Lalonde, Dave Strider and Jade Harley join the game with him, they learn that they have unwittingly triggered the end of the world, and that it is their duty to play the game and thereby see the story through to its completion.
Archive for the ‘It’s the end of the world!’ Category
For Fin, it’s just like any other day – racing for the school bus, bluffing his way through class and trying to remain cool in front of the most sophisticated girl in his universe. Only it’s not like any other day because, on the other side of the world, nuclear missiles are being detonated.
When Fin wakes up the next morning, it’s dark, bitterly cold and snow is falling. There’s no internet, no phone, no TV, no power and no parents. Nothing Fin’s learnt in school could have prepared him for this.
With his parents missing and dwindling food and water supplies, Fin and his younger brother, Max, must find a way to survive in a nuclear winter … all on their own.
When things are at their most desperate, where can you go for help?
27 is a number Ruby hates.
It’s a number that marks the percentage of the population that has survived. It’s a number that means she’s one of the “lucky” few still standing. And it’s a number that says her father is probably dead.
Against all odds, Ruby has survived the catastrophic onset of the killer rain. Two weeks after the radio started broadcasting the warning, “It’s in the rain. It’s fatal and there’s no cure,” the drinkable water is running out. Ruby’s left with two options: persevere on her own, or embark on a treacherous journey across the country to find her father-if he’s even still alive.